This statistic displays the social gaming revenue in Hungary in 2013, with a forecast until 2017. Social gaming revenues were expected to increase during that time, with 22 million U.S. dollars expected to be generated in 2016.
Revenue of social gaming in Hungary from 2013 to 2017 (in million U.S. dollars)
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SuperData Research. (September 9, 2014). Revenue of social gaming in Hungary from 2013 to 2017 (in million U.S. dollars) [Graph]. In Statista. Retrieved May 15, 2024, from https://www.statista.com/statistics/542295/social-gaming-revenue-hungary/
SuperData Research. "Revenue of social gaming in Hungary from 2013 to 2017 (in million U.S. dollars)." Chart. September 9, 2014. Statista. Accessed May 15, 2024. https://www.statista.com/statistics/542295/social-gaming-revenue-hungary/
SuperData Research. (2014). Revenue of social gaming in Hungary from 2013 to 2017 (in million U.S. dollars). Statista. Statista Inc.. Accessed: May 15, 2024. https://www.statista.com/statistics/542295/social-gaming-revenue-hungary/
SuperData Research. "Revenue of Social Gaming in Hungary from 2013 to 2017 (in Million U.S. Dollars)." Statista, Statista Inc., 9 Sep 2014, https://www.statista.com/statistics/542295/social-gaming-revenue-hungary/
SuperData Research, Revenue of social gaming in Hungary from 2013 to 2017 (in million U.S. dollars) Statista, https://www.statista.com/statistics/542295/social-gaming-revenue-hungary/ (last visited May 15, 2024)
Revenue of social gaming in Hungary from 2013 to 2017 (in million U.S. dollars) [Graph], SuperData Research, September 9, 2014. [Online]. Available: https://www.statista.com/statistics/542295/social-gaming-revenue-hungary/