This statistic shows the value of the home video package market in Japan from 2011 to 2013, as well as a forecast until 2018. In 2011, the value amounted to 3.5 billion U.S. dollars.
Home video game package market value in Japan from 2011 to 2018 (in billion U.S. dollars)
Loading statistic...
Basic Account
Get to know the platform
You only have access to basic statistics.
Starter Account
The ideal entry-level account for individual users
- Instant access to 1m statistics
- Download in XLS, PDF & PNG format
- Detailed references
$199 USD / Month *
Professional Account
Full access
Business Solutions including all features.
* Prices do not include sales tax.
Other statistics that may interest you Statistics on
About the industry
10
- Premium Statistic Unit sales of handheld and home video game consoles in Japan 2024
- Premium Statistic Most successful Pokémon video games worldwide 2023
- Basic Statistic Top selling Nintendo Wii games worldwide 2023
- Basic Statistic Top selling Nintendo DS games worldwide 2023
- Basic Statistic Top selling Nintendo 3DS games worldwide in 2023
- Basic Statistic Top selling Nintendo Switch games worldwide 2023
- Basic Statistic Sega Sammy operating income FY 2013-2023
- Basic Statistic Revenue of Nintendo worldwide 2014-2023, by region
- Basic Statistic Net sales of Nintendo worldwide 2008-2023
- Basic Statistic Net income Nintendo worldwide 2008-2023
About the region
10
- Premium Statistic Video game purchases in Japan 2023
- Basic Statistic Square Enix operating income FY 2011-2023
- Premium Statistic Sony Group's imaging and sensing solutions segment sales FY 2016-2022
- Premium Statistic Sony Group's imaging and sensing solutions segment operating income FY 2016-2022
- Premium Statistic Sony Group's sales FY 2022, by segment
- Premium Statistic Sony Group's financial service segment sales FY 2016-2022
- Premium Statistic Sony Group's operating income FY 2022, by segment
- Premium Statistic Sony Group Corporation's financial service segment operating income FY 2016-2022
- Premium Statistic Sony Group's music business operating income FY 2016-2022
- Premium Statistic Sony Group's music business sales FY 2016-2022
Selected statistics
1
Other regions
10
- Premium Statistic Revenues from movie downloads (EST) Germany 2011-2022
- Premium Statistic Availability of a media box at home in Finland in 2016, by age group
- Premium Statistic Video consumer spending in the United Kingdom (UK) 2015-2022, by format
- Basic Statistic Video game systems: U.S. installed base in 2017, by platform
- Premium Statistic CAGR of the film entertainment market Australia 2019-2024 by type
- Premium Statistic Consumer electronics market revenue in Hungary 2018-2028, by segment
- Premium Statistic Share of online gamers Philippines 2022
- Premium Statistic Mobile gaming revenue in Latin America 2017-2026
- Premium Statistic Value of PC online market Asia 2014-2021
- Premium Statistic Share of female video game players in New Zealand 2010-2021
Related statistics
10
- Premium Statistic Sony Group's picture business sales FY 2016-2022
- Premium Statistic Sony Group's picture business operating income FY 2016-2022
- Premium Statistic Leading mobile games Japan 2022, based on sales
- Premium Statistic Annual Blu-ray sales turnover Japan 2014-2023
- Premium Statistic Annual growth of Blu-ray sales turnover Japan 2014-2023
- Premium Statistic Annual growth of DVD sales turnover Japan 2014-2023
- Premium Statistic Annual DVD sales turnover Japan 2014-2023
- Premium Statistic Number of video rental stores in Japan 2014-2023
- Premium Statistic Game center market size in Japan 2012-2021
- Premium Statistic eSports market size Japan 2019-2025
Further related statistics
1
Further Content: You might find this interesting as well
Capcom. (September 16, 2014). Home video game package market value in Japan from 2011 to 2018 (in billion U.S. dollars) [Graph]. In Statista. Retrieved May 04, 2024, from https://www.statista.com/statistics/292453/home-video-game-package-market-size-japan/
Capcom. "Home video game package market value in Japan from 2011 to 2018 (in billion U.S. dollars)." Chart. September 16, 2014. Statista. Accessed May 04, 2024. https://www.statista.com/statistics/292453/home-video-game-package-market-size-japan/
Capcom. (2014). Home video game package market value in Japan from 2011 to 2018 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: May 04, 2024. https://www.statista.com/statistics/292453/home-video-game-package-market-size-japan/
Capcom. "Home Video Game Package Market Value in Japan from 2011 to 2018 (in Billion U.S. Dollars)." Statista, Statista Inc., 16 Sep 2014, https://www.statista.com/statistics/292453/home-video-game-package-market-size-japan/
Capcom, Home video game package market value in Japan from 2011 to 2018 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/292453/home-video-game-package-market-size-japan/ (last visited May 04, 2024)
Home video game package market value in Japan from 2011 to 2018 (in billion U.S. dollars) [Graph], Capcom, September 16, 2014. [Online]. Available: https://www.statista.com/statistics/292453/home-video-game-package-market-size-japan/